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Hi Txemi Jendrix, you recently wrote in moray.win:
> Could we get a list of features you are thinking about to be supported,
> perhaps some easy to implement, and some not so easy but possible,
> so we could have a glimpse of Moray's future?
But if I do that you will get a wrong impression of Moray's future,
since things that maybe many users would like won't be on that list,
whereas if they sent in their wish by email it might become a reality.
Having said that, I will tell you what we have already implemented:
- photon support (global settings and per object)
- no_image and no_reflection flags
- new radiosity variables
- mesh2 support
- uv mapping (for mesh2, box and sphere, including OpenGL preview).
Markus is working on the Material Editor, so I can't comment on what
he's done so far.
As to what we plan to implement, I won't comment but it is important
that anyone that feels the strong need for a feature should write to
us about it (if he hasn't done so already).
Regards,
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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